Our Mission
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Our mission at After Hours Studios is to create enjoyable, entertaining gaming experiences that combine multiple different genres in an effort to bring groups with different interests together. Most popular games that come out are very good at engaging one specific audience that are interested in one specific genre. We noticed this and decided to combine the best parts of different genres into one complete game.


Our Game: BeatBoxing
BeatBoxing is a brutal, high-tech combination of boxing and rhythm where humans battle powerful robots in intense matches to the beat of music. In this world, most of society’s wealth is in the hands of a powerful corporation residing in the center of downtown Miami. Due to this, the youth have turned to BeatBoxing as their only escape from poverty. With the vast majority meeting a tragic end in the ring. The sport is illegally broadcasted on screens all over the world, bringing in millions of viewers who are addicted to the adrenaline-fueled, high-stakes fights. Contestants, known as BeatBoxers are a new breed of athletes who train to possess rare combinations of speed, precision, and rhythm. BeatBoxers don’t just fight, they dance with their fists.
The Guys Behind BeatBoxing

Chris Hartman
Project Manager / Lead Programmer
Zac Williams
Head Of Marketing

Mason Schubenski
Lead Artist / UI Designer


UI / Game Designer
Luke Rebovich
BeatBoxing Updates
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